Produce pumping tracks that stand out from the crowd with the FwS FREQue II, a genuinely new and inspirational analogue effects processor. In a world filled with plug-ins that do everything, the FREQue II is a processor that few, if any, plug-ins can emulate. The FREQue II is truly a sound designer’s dream. It’ll chew up program material like nothing else out there!
The Effects:
With low frequency modulation inputs:
Simple to complex autopan effects, gating, amplitude modulation, flanging, spatialising
With mid frequency modulation inputs:
Vocoding type effects, adding tunable harmonics, both lower down to subsonic, and up to supersonic, second harmonic distortion (like valves/tubes), harmonising, retuning percussion, gating, general rich distortion, Sci-Fi voices (eg a Dalek)
With high frequency modulation inputs:
Transposition with distortion, adding glitter, air, sparkle etc when mixed back into original
With music or sounds into both inputs:
Vocoding effects, gating effects, fattening/thickening effects, spatial effects, weird transformations
Internal FM:
Frequency Modulation of modulation oscillator at all frequencies, giving effects ranging from slow pulsation to the classic FM generation of complex waveforms
External voltage control of oscillators:
Envelope follower effects, FM effects as above, randomised autopanning
Frequency shift:
Up and down shift of frequency with change in harmonic structure, with FM for sliding effects, using feedback loop to create filter type sweeps
Produce pumping tracks that stand out from the crowd with the FwS FREQue II, a genuinely new and inspirational analogue effects processor. In a world filled with plug-ins that do everything, the FREQue II is a processor that few, if any, plug-ins can emulate. The FREQue II is truly a sound designer’s dream. It’ll chew up program material like nothing else out there!
The Effects:
With low frequency modulation inputs:
Simple to complex autopan effects, gating, amplitude modulation, flanging, spatialising
With mid frequency modulation inputs:
Vocoding type effects, adding tunable harmonics, both lower down to subsonic, and up to supersonic, second harmonic distortion (like valves/tubes), harmonising, retuning percussion, gating, general rich distortion, Sci-Fi voices (eg a Dalek)
With high frequency modulation inputs:
Transposition with distortion, adding glitter, air, sparkle etc when mixed back into original
With music or sounds into both inputs:
Vocoding effects, gating effects, fattening/thickening effects, spatial effects, weird transformations
Internal FM:
Frequency Modulation of modulation oscillator at all frequencies, giving effects ranging from slow pulsation to the classic FM generation of complex waveforms
External voltage control of oscillators:
Envelope follower effects, FM effects as above, randomised autopanning
Frequency shift:
Up and down shift of frequency with change in harmonic structure, with FM for sliding effects, using feedback loop to create filter type sweeps
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